BOOKS - Game Design Workshop: Designing, Prototyping, and Playtesting Games
Game Design Workshop: Designing, Prototyping, and Playtesting Games - Tracy Fullerton February 1, 2004 PDF  BOOKS
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Game Design Workshop: Designing, Prototyping, and Playtesting Games
Author: Tracy Fullerton
Year: February 1, 2004
Format: PDF
File size: PDF 27 MB
Language: English



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Book Description: Game Design Workshop: A Playcentric Approach to Creating Innovative Games Authors: Tracy Fullerton, GamoMechs, and Shannon Appelcline Publication Date: 2019 Pages: 368 Publisher: CRC Press Genre: Game Design, Game Development, Video Games Summary: Game Design Workshop is an essential guide for aspiring game designers who want to create innovative and engaging games. The book provides a comprehensive approach to game design, focusing on the importance of playtesting, prototyping, and understanding the evolution of technology. With a playcentric approach, the authors encourage readers to explore different aspects of game design, from mechanics to narrative, and develop their own unique style. The book includes various exercises that help beginners learn the basics of game design without requiring any programming or artistic skills, making it accessible to anyone interested in the field.
Game Design Workshop: A Playcentric Approach to Creating Innovative Games Authors: Tracy Fullerton, GamoMechs, and Shannon Appelcline Дата публикации: 2019 Страницы: 368 Издатель: CRC Press Genre: Game Design, Game Development, Video Games Резюме: Game Design Workshop - это важное руководство для начинающих геймдизайнеров, которые хотят создавать инновационные и увлекательные игры. Книга предоставляет комплексный подход к игровому дизайну, фокусируясь на важности игрового тестирования, создания прототипов и понимания эволюции технологий. С помощью плейцентричного подхода авторы призывают читателей исследовать различные аспекты игрового дизайна, от механики до повествования, и разработать свой собственный уникальный стиль. Книга включает в себя различные упражнения, которые помогают новичкам освоить основы игрового дизайна, не требуя никаких навыков программирования или искусства, что делает её доступной для всех, кто интересуется данной областью.
Game Design Workshop : A Playcentric Approach to Creating Innovative Games Autors : Tracy Fullerton, GamoMechs, and Shannon Appelline Date de publication : 2019 Pages : 368 Editeur : CRC Press Genre : Game Design, Game Development, Video Games Résumé : Game Design Workshop est un guide important pour les débutants qui veulent créer des jeux innovants et passionnants. livre propose une approche globale de la conception des jeux, en se concentrant sur l'importance des tests de jeux, la création de prototypes et la compréhension de l'évolution des technologies. Grâce à une approche playcentrique, les auteurs encouragent les lecteurs à explorer différents aspects de la conception du jeu, de la mécanique à la narration, et à développer leur propre style unique. livre comprend une variété d'exercices qui aident les débutants à apprendre les bases de la conception du jeu sans exiger aucune compétence en programmation ou en art, ce qui le rend accessible à tous ceux qui s'intéressent au domaine.
Game Design Workshop: A Playcentric Approach to Creating Innovative Games Authors: Tracy Fullerton, GamoMechs, and Shannon Appelcline Fecha de publicación: 2019 Páginas: 368 Publisher: CRC Press Genre: Game Design, Game Development, Video Games Resumen: Game Design Workshop es una guía importante para los diseñadores de juegos principiantes que desean crear talleres innovadores y de diseño juegos adictivos. libro ofrece un enfoque integral del diseño del juego, centrándose en la importancia de las pruebas del juego, la creación de prototipos y la comprensión de la evolución de la tecnología. Con un enfoque playcéntrico, los autores animan a los lectores a investigar los diferentes aspectos del diseño del juego, desde la mecánica hasta la narrativa, y a desarrollar su propio estilo único. libro incluye una variedad de ejercicios que ayudan a los principiantes a dominar los fundamentos del diseño del juego sin requerir ninguna habilidad de programación o arte, lo que lo hace accesible a cualquier persona interesada en un área determinada.
Book Descrição: Game Design Workshop: A Playcentrick Approach to Creating Inovative Games Autors: Tracy Fullerton, GamoMechs, and Shannon Appelcline Data de publicação: 2019 Páginas: 368 Editora: CRANNON C Press Genre: Game Design, Game Development, Video Games Currículo: Game Design Workshop é um guia importante para gamers iniciantes que querem criar jogos inovadores e fascinantes. O livro oferece uma abordagem completa do design de jogos, focando na importância dos testes de jogo, da criação de protótipos e da compreensão da evolução da tecnologia. Através de uma abordagem playcenty, os autores encorajam os leitores a explorar vários aspectos do design de jogo, desde a mecânica até a narrativa, e a desenvolver seu próprio estilo único. O livro inclui uma variedade de exercícios que ajudam os novatos a aprender os fundamentos do design de jogos sem exigir habilidades de programação ou arte, tornando-o acessível a todos os interessados na área.
Game Design Workshop: A Playcentric Approach to Creating Innovative Games Authors: Tracy Fullerton, GamoMechs, and Shannon Appleline Data di pubblicazione: 2019 Pagine: 368 Editore: CRC Press Genre: Game Design, Game Development, Video Games Curriculum: Game Design Workshop è una guida importante per i videogiochi emergenti che vogliono creare giochi innovativi e affascinanti. Il libro fornisce un approccio completo al design dei videogiochi, focalizzandosi sull'importanza dei test di gioco, della creazione di prototipi e della comprensione dell'evoluzione tecnologica. Attraverso un approccio playcentico, gli autori invitano i lettori a esplorare diversi aspetti del design di gioco, dalla meccanica alla narrazione, e sviluppare il proprio stile unico. Il libro comprende diversi esercizi che aiutano i nuovi arrivati a imparare le basi del design di gioco senza richiedere alcuna abilità di programmazione o arte, rendendola accessibile a tutti coloro che sono interessati a questo campo.
Buch Beschreibung: Titel: Game Design Workshop: A Playcentric Approach to Creating Innovative Games Autoren: Tracy Fullerton, GamoMechs, and Shannon Appelcline Erscheinungsdatum: 2019 Seiten: 368 Verlag: CRC C Press Genre: Game Design, Game Development, Video Games Zusammenfassung: Der Game Design Workshop ist ein wichtiger itfaden für angehende Spieleautoren, die innovative und unterhaltsame Spiele erstellen möchten. Das Buch bietet einen umfassenden Ansatz für das Spieldesign und konzentriert sich auf die Bedeutung von Spieltests, Prototyping und dem Verständnis der Technologieentwicklung. Mit einem pleizentrischen Ansatz ermutigen die Autoren die ser, verschiedene Aspekte des Spieldesigns von der Mechanik bis zur Erzählung zu erforschen und ihren eigenen einzigartigen Stil zu entwickeln. Das Buch enthält verschiedene Übungen, die Anfängern helfen, die Grundlagen des Spieldesigns zu erlernen, ohne Programmier- oder Kunstkenntnisse zu benötigen, was es für jeden zugänglich macht, der sich für das Feld interessiert.
Książka Opis: Tytuł: Gra Design Workshop: Playcentryczne podejście do tworzenia innowacyjnych gier Autorzy: Tracy Fullerton, GamoMechs i Shannon Appelcline Data publikacji: 2019 Strony: 368 Wydawca: CRR C Prasa Gatunek: Projektowanie gier, Rozwój gier, Gry wideo Podsumowanie: Gra Design Workshop jest ważnym przewodnikiem dla aspirujących projektantów gier, którzy chcą tworzyć innowacyjne i angażujące gry. Książka zapewnia kompleksowe podejście do projektowania gier, koncentrując się na znaczeniu testowania gier, prototypowania i zrozumienia ewolucji technologii. Poprzez podejście placentryczne, autorzy zachęcają czytelników do badania różnych aspektów projektowania gier, od mechaniki po opowiadanie historii i rozwijania własnego unikalnego stylu. Książka zawiera różne ćwiczenia, które pomagają początkującym opanować podstawy projektowania gier bez konieczności żadnych umiejętności programowania lub sztuki, co sprawia, że jest dostępny dla każdego zainteresowanego tym obszarze.
תיאור ספרים: כותרת: סדנת עיצוב משחקים: גישה פלצנטרית ליצירת סופרים חדשניים משחקים: טרייסי פולרטון, GamoMechs, ושאנון אפלקלין תאריך פורסם: 2019 עמודים: 368 מו "ל: CR C Press ז 'אנר: עיצוב משחק סדנת עיצוב המשחק (באנגלית: Game Development, Video Games Summary: Game Design Workshop) היא מדריך חשוב למעצבי משחקים השואפים ליצור משחקים חדשניים ומעניינים. הספר מספק גישה מקיפה לעיצוב משחקים, תוך התמקדות בחשיבות בדיקות המשחק, אב הטיפוס והבנת התפתחות הטכנולוגיה. באמצעות גישה פלצנטרית, המחברים מעודדים את הקוראים לחקור היבטים שונים של עיצוב משחק, ממכניקה ועד סיפור סיפורים, ולפתח סגנון ייחודי משלהם. הספר כולל תרגילים שונים המסייעים למתחילים לשלוט ביסודות עיצוב המשחק מבלי לדרוש מיומנויות תכנות או אמנות, מה שהופך אותו נגיש לכל מי שמתעניין בתחום זה.''
Kitap Açıklaması: Başlık: Oyun Tasarım Atölyesi: Yenilikçi Oyunlar Yaratmaya Playcentric Bir Yaklaşım Yazarlar: Tracy Fullerton, GamoMechs ve Shannon Appelcline Yayın Tarihi: 2019 Sayfalar: 368 Yayıncı: CRR C Basın Tür: Oyun Tasarımı, Oyun Geliştirme, Video Oyunları Özeti: Oyun Tasarım Atölyesi, yenilikçi ve ilgi çekici oyunlar oluşturmak isteyen oyun tasarımcıları için önemli bir rehberdir. Kitap, oyun tasarımına, oyun testinin, prototiplemenin ve teknolojinin evrimini anlamanın önemine odaklanan kapsamlı bir yaklaşım sunuyor. Plasentrik bir yaklaşımla, yazarlar okuyucuları mekanikten hikaye anlatımına kadar oyun tasarımının farklı yönlerini keşfetmeye ve kendi benzersiz stillerini geliştirmeye teşvik eder. Kitap, yeni başlayanların herhangi bir programlama veya sanat becerisi gerektirmeden oyun tasarımının temellerini öğrenmelerine yardımcı olan ve bu alanla ilgilenen herkes için erişilebilir kılan çeşitli alıştırmalar içerir.
وصف الكتاب |: العنوان: ورشة عمل تصميم الألعاب: نهج مركزي في إنشاء مؤلفي الألعاب المبتكرة: Tracy Fullerton و GamoMechs و Shannon Appelcline تاريخ النشر: 2019 الصفحات: 368 الناشر: CRR C Press النوع: تصميم الألعاب، تطوير الألعاب، ملخص ألعاب الفيديو: ورشة عمل تصميم الألعاب هي دليل مهم لمصممي الألعاب الطموحين الذين يرغبون في إنشاء ألعاب مبتكرة وجذابة. يقدم الكتاب نهجًا شاملاً لتصميم الألعاب، مع التركيز على أهمية اختبار الألعاب والنماذج الأولية وفهم تطور التكنولوجيا. من خلال نهج مركزي، يشجع المؤلفون القراء على استكشاف جوانب مختلفة من تصميم الألعاب، من الميكانيكا إلى سرد القصص، وتطوير أسلوبهم الفريد. يتضمن الكتاب تمارين مختلفة تساعد المبتدئين على إتقان أساسيات تصميم الألعاب دون الحاجة إلى أي برمجة أو مهارات فنية، مما يجعلها في متناول أي شخص مهتم بهذا المجال.
책 설명: 제목: 게임 디자인 워크샵: 혁신적인 게임 저자를 만드는 놀이 중심의 접근 방식: Tracy Fullerton, GamoMechs 및 Shannon Appelcline 게시 날짜: 2019 페이지: CRR C 프레스 장르: 게임 디자이너, 게임 요약: 게임 요약 매력적인 게임. 이 책은 게임 테스트, 프로토 타이핑 및 기술의 진화 이해의 중요성에 중점을 둔 게임 디자인에 대한 포괄적 인 접근 방식을 제공합니다. 독창적 인 접근 방식을 통해 저자는 독자가 역학에서 스토리 텔링에 이르기까지 게임 디자인의 다양한 측면을 탐색하고 고유 한 스타일을 개발하도록 권장합니다. 이 책에는 초보자가 프로그래밍이나 예술 기술을 필요로하지 않고 게임 디자인의 기본 사항을 마스터하는 데 도움이되는 다양한 연습이 포함되어있어이 분야에 관심이있는
Book Description: Title: Game Design Workshop:画期的なゲーム制作へのプレイセントリックなアプローチ著者者racy Fullerton、 GamoMechs、 Shannon Appelcline公開日:2019 Pages: 368 Pages: CRC ress Genre:ゲームデザイン、ゲーム開発、ビデオゲームの概要:ゲームデザインワークショップは、革新的で魅力的なゲームを作成したいゲームデザイナーにとって重要なガイドです。この本は、ゲームテスト、プロトタイピング、および技術の進化の理解の重要性に焦点を当てた、ゲームデザインへの包括的なアプローチを提供します。プレーセントリックなアプローチを通じて、メカニックからストーリーテリングまで、さまざまなゲームデザインの側面を探求し、独自のスタイルを開発することを読者に奨励している。この本には、初心者がプログラミングやアートスキルを必要とせずにゲームデザインの基礎を習得するのに役立つ様々な演習が含まれています。
書籍描述:標題:遊戲設計工作坊:創作創新遊戲作者的遊戲中心Approach:Tracy Fullerton,GamoMechs和Shannon Appelline日期出版物:2019頁面:368出版商:CRC Press Genre:遊戲設計,遊戲開發,視頻遊戲摘要:遊戲設計工作室是有抱負的遊戲設計師的重要指南,他們希望創建創新和引人入勝的遊戲。該書提供了一種全面的遊戲設計方法,著重於遊戲測試,原型創建和理解技術演變的重要性。通過以遊戲為中心的方法,作者鼓勵讀者探索遊戲設計的各個方面,從力學到敘事,並發展自己的獨特風格。該書包括各種練習,這些練習可以幫助初學者掌握遊戲設計的基礎知識,而無需任何編程或藝術技能,從而使對該領域感興趣的任何人都可以使用。

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