BOOKS - Game Testing: All in One, 3rd Edition
Game Testing: All in One, 3rd Edition - Charles P. Schultz  PDF  BOOKS
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Game Testing: All in One, 3rd Edition
Author: Charles P. Schultz
Format: PDF
File size: PDF 9.4 MB
Language: English



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The reader is taken step-by-step through test design and other QA methods using real game situations. The book includes content for the latest console games and the new crop of touch, mobile, and social games that have recently emerged. A companion DVD contains the tools used for the examples in the book and additional resources such as test table templates and generic flow diagrams to get started quickly with any game test project. Each chapter includes questions and exercises, making the book suitable for classroom use as well as a personal study or reference tool.
Читатель пошагово проходит через дизайн тестов и другие методы QA, используя реальные игровые ситуации. Книга включает в себя контент для последних консольных игр и нового урожая сенсорных, мобильных и социальных игр, которые появились недавно. Сопутствующий DVD-диск содержит инструменты, используемые для примеров в книге, и дополнительные ресурсы, такие как шаблоны тестовых таблиц и общие блок-схемы, чтобы быстро начать работу с любым игровым тестовым проектом. Каждая глава включает вопросы и упражнения, что делает книгу пригодной для использования в классе, а также для личного изучения или справочного пособия.
lecteur passe étape par étape à travers la conception des tests et d'autres méthodes de QA en utilisant des situations de jeu réel. livre comprend du contenu pour les derniers jeux de console et une nouvelle récolte de jeux sensoriels, mobiles et sociaux qui sont apparus récemment. DVD associé contient les outils utilisés pour les exemples dans le livre et des ressources supplémentaires telles que des modèles de tables de test et des organigrammes communs pour commencer rapidement à travailler sur n'importe quel projet de test de jeu. Chaque chapitre comprend des questions et des exercices qui rendent le livre utilisable en classe, ainsi que pour une étude personnelle ou un manuel de référence.
lector pasa paso a paso por el diseño de pruebas y otros métodos de QA utilizando situaciones de juego reales. libro incluye contenido para los últimos juegos de consola y una nueva cosecha de juegos sensoriales, móviles y sociales que han aparecido recientemente. DVD asociado contiene las herramientas utilizadas para los ejemplos del libro y recursos adicionales, como plantillas de tabla de prueba y diagramas de flujo comunes, para comenzar rápidamente con cualquier proyecto de prueba de juegos. Cada capítulo incluye preguntas y ejercicios, lo que hace que el libro sea utilizable en el aula, así como para el estudio personal o manual de referencia.
O leitor passa passo a passo pelo design de testes e outros métodos QA usando situações reais de jogo. O livro inclui conteúdo para os últimos jogos de consoles e a nova colheita de jogos sensoriais, móveis e sociais que surgiram recentemente. O DVD associado contém ferramentas usadas para exemplos no livro e recursos adicionais, como modelos de tabelas de teste e circuitos de bloco compartilhados, para começar rapidamente com qualquer projeto de teste de jogo. Cada capítulo inclui perguntas e exercícios, tornando o livro utilizável em sala de aula e para estudo pessoal ou referências.
Il lettore passa passo passo attraverso la progettazione dei test e altri metodi QA, utilizzando situazioni di gioco reali. Il libro include contenuti per gli ultimi giochi di console e un nuovo raccolto di videogiochi sensoriali, mobili e social che sono stati presentati di recente. Il DVD associato contiene gli strumenti utilizzati per gli esempi nel libro e le risorse aggiuntive, come modelli di tabelle di prova e diagrammi di flusso condivisi, per iniziare rapidamente con qualsiasi progetto di test di gioco. Ogni capitolo include domande ed esercizi che rendono il libro utilizzabile in classe e per lo studio personale o il manuale di riferimento.
Der ser geht Schritt für Schritt durch das Testdesign und andere QS-Techniken, indem er reale Spielsituationen verwendet. Das Buch enthält Inhalte für die neuesten Konsolenspiele und eine neue Ernte von sensorischen, mobilen und sozialen Spielen, die kürzlich erschienen sind. Die dazugehörige DVD enthält die Werkzeuge, die für die Beispiele im Buch verwendet werden, und zusätzliche Ressourcen wie Testtabellenvorlagen und allgemeine Flussdiagramme, um schnell mit jedem Spieltestprojekt zu beginnen. Jedes Kapitel enthält Fragen und Übungen, die das Buch sowohl für den Unterricht als auch für das persönliche Studium oder Referenzhandbuch geeignet machen.
Czytelnik przechodzi przez projektowanie testów i inne metody QA przy użyciu rzeczywistych sytuacji gry. Książka zawiera treści dla najnowszych gier konsolowych oraz nową roślinę dotykową, mobilną i społecznościową, która pojawiła się niedawno. Towarzysz DVD zawiera narzędzia używane do przykładów w książce i dodatkowe zasoby, takie jak szablony tabeli testowej i ogólne wykresy przepływu, aby szybko wstać i uruchomić z dowolnym projektem testów gry. Każdy rozdział zawiera pytania i ćwiczenia, co czyni książkę użyteczną w klasie, jak również do osobistego studium lub referencji.
הקורא עובר עיצוב מבחן ושיטות QA אחרות תוך שימוש במצבי משחק אמיתיים. הספר כולל תוכן למשחקי הקונסולה האחרונים ויבול חדש של מגע, ניידות ומשחקים חברתיים שהתגלו לאחרונה. ה-DVD המלווה מכיל כלים המשמשים לדוגמאות בספר ומשאבים נוספים כגון תבניות שולחן ניסוי ותרשימי זרימה כלליים כדי לקום ולרוץ במהירות עם כל פרויקט מבחן משחק. כל פרק כולל שאלות ותרגולים, מה שהופך את הספר לשימושי בכיתה וכן ללימוד אישי או לעיון.''
Okuyucu, gerçek oyun durumlarını kullanarak test tasarımı ve diğer QA yöntemleri ile adım atar. Kitap, en yeni konsol oyunları ve son zamanlarda ortaya çıkan yeni bir dokunmatik, mobil ve sosyal oyunlar için içerik içeriyor. Tamamlayıcı DVD, kitaptaki örnekler için kullanılan araçları ve herhangi bir oyun testi projesiyle hızlı bir şekilde çalışmaya başlamak için test tablosu şablonları ve genel akış çizelgeleri gibi ek kaynakları içerir. Her bölüm soruları ve alıştırmaları içerir, kitabı sınıfta ve kişisel çalışma veya referans için kullanılabilir hale getirir.
يخطو القارئ من خلال تصميم الاختبار وطرق QA الأخرى باستخدام مواقف ألعاب حقيقية. يتضمن الكتاب محتوى لأحدث ألعاب وحدة التحكم ومجموعة جديدة من الألعاب التي تعمل باللمس والجوال والاجتماعية والتي ظهرت مؤخرًا. يحتوي قرص DVD المصاحب على أدوات مستخدمة لأمثلة في الكتاب وموارد إضافية مثل قوالب جدول الاختبار ومخططات التدفق العامة للنهوض والتشغيل بسرعة مع أي مشروع اختبار لعبة. يتضمن كل فصل أسئلة وتمارين، مما يجعل الكتاب قابلاً للاستخدام في الفصل وكذلك للدراسة الشخصية أو المرجع.
독자는 실제 게임 상황을 사용하여 테스트 디자인 및 기타 QA 방법을 밟습니다. 이 책에는 최신 콘솔 게임을위한 콘텐츠와 최근에 등장한 새로운 터치, 모바일 및 소셜 게임이 포함되어 있습니다. 컴패니언 DVD에는 책의 예제에 사용되는 도구와 테스트 테이블 템플릿 및 일반 흐름 차트와 같은 추가 리소스가 포함되어있어 모든 게임 테스트 프로젝트에서 빠르게 실행됩니다. 각 장에는 질문과 연습이 포함되어있어 교실에서 책을 사용할 수있을뿐만 아니라 개인 연구 나 참고 자료도 제공합니다
読者は実際のゲームの状況を使用してテスト設計および他のQA方法を通ってステップ。この本には、最新のコンソールゲームのコンテンツと、最近登場した新しいタッチ、モバイル、ソーシャルゲームが含まれています。コンパニオンDVDには、本の例に使用されるツールと、テストテーブルテンプレートや一般的なフローチャートなどの追加リソースが含まれています。各章には質問や演習が含まれており、教室で使用できるようになり、個人的な勉強や参考にもなります。
讀者使用真實的遊戲情況逐步通過測試設計和其他QA方法。該書包括最新遊戲機遊戲的內容以及最近出現的新的觸摸屏,移動和社交遊戲。隨附的DVD包含書中用於示例的工具以及其他資源,例如測試表模板和常規流程圖,以快速啟動任何遊戲測試項目。每個章節都包含問題和練習,這使得該書適合在課堂上使用,以及用於個人學習或參考手冊。

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