BOOKS - PROGRAMMING - Computer Graphics From Pixels to Programmable Graphics Hardware
Computer Graphics From Pixels to Programmable Graphics Hardware - Alexey Boreskov, Evgeniy Shikin 2013 PDF Chapman and Hall/CRC BOOKS PROGRAMMING
ECO~19 kg CO²

2 TON

Views
11398

Telegram
 
Computer Graphics From Pixels to Programmable Graphics Hardware
Author: Alexey Boreskov, Evgeniy Shikin
Year: 2013
Pages: 568
Format: PDF
File size: 3 MB
Language: ENG



Pay with Telegram STARS
Book Description: The book "Computer Graphics From Pixels to Programmable Graphics Hardware" provides a comprehensive overview of computer graphics, from the early days of pixel art to the current era of programmable graphics hardware. The book explores the evolution of computer graphics technology and its impact on society, highlighting the need for a personal paradigm for understanding the technological process of developing modern knowledge. The author argues that this paradigm is essential for the survival of humanity and the unity of people in a world torn apart by conflict. The book begins with an introduction to computer graphics, explaining how pixels are the building blocks of digital images and how they have evolved over time. It then delves into the history of computer graphics, discussing the development of graphics cards, GPUs, and other hardware components. The author also explores the role of software and programming languages in shaping the field of computer graphics. As the book progresses, it delves into more advanced topics such as 3D modeling, lighting, and animation, providing readers with a detailed understanding of the technical aspects of computer graphics. The author also examines the applications of computer graphics in various industries, including gaming, film, and medicine. Throughout the book, the author emphasizes the importance of understanding the technological process of developing modern knowledge and its impact on society. He argues that this understanding is crucial for the survival of humanity and the unity of people in a warring state.
''

You may also be interested in:

Computer Graphics From Pixels to Programmable Graphics Hardware
Zero To Mastery In Computer Graphics- No.1 Computer Graphics Book To Become Zero To Hero In Computer Graphics
Introduction to Computer Graphics: Using OpenGL and Java (Undergraduate Topics in Computer Science)
Computer Graphics
Computer Graphics
Computer Graphics World
Computer Graphics World
Computer Graphics World
Computer Graphics World
Computer Graphics World
The Magic of Computer Graphics
Computer Graphics World
Computer Graphics World
2D Computer Graphics in Modern C++
Computer Graphics World
Computer Graphics World
Computer Graphics World
Computer Graphics World
An Introduction to Computer Graphics for Artists
Vector Analysis for Computer Graphics
Computer Graphics in Mathematical Approaches
Computer Graphics Programming in OpenGL with Java
Computer Graphics Programming In OpenGL with Java
Computer Graphics Programming in OpenGL Using C++, Third Edition
CSC418 CSCD18 CSC2504 - Computer Graphics
2D Computer Graphics in Modern C++ and Standard Library
Image Objects An Archaeology of Computer Graphics
2D Computer Graphics in Modern C++ and Standard Library
Fundamentals of Computer Graphics 4th Edition
Computer Graphics Programming in OpenGL Using C++, Third Edition
Introduction to Computer Graphics A Practical Learning Approach
Computer Graphics Through OpenGL From Theory to Experiments, Third Edition
Computer Graphics Programming in OpenGL with C++, 2nd Edition
Computer Graphics Programming in OpenGL with Java, 3rd Edition
Computer Graphics Programming in OpenGL with JAVA, 2nd Edition
Computer Graphics from Scratch A Programmer|s Introduction to 3D Rendering
Mathematics for Computer Graphics and Game Programming A Self-Teaching Introduction
Computer Visualization Graphics Techniques for Engineering and Scientific Analysis
Generalized Barycentric Coordinates in Computer Graphics and Computational Mechanics
Digital Video and HD: Algorithms and Interfaces (The Morgan Kaufmann Series in Computer Graphics)