BOOKS - The Game Narrative Toolbox (Focal Press Game Design Workshops)
The Game Narrative Toolbox (Focal Press Game Design Workshops) - Tobias Heussner February 2, 2015 PDF  BOOKS
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The Game Narrative Toolbox (Focal Press Game Design Workshops)
Author: Tobias Heussner
Year: February 2, 2015
Format: PDF
File size: PDF 27 MB
Language: English



The Game Narrative Toolbox: A Comprehensive Guide to Developing Compelling Stories and Effective Dialogue Trees in Videogames = In an ever-evolving technological world, it is essential to understand the process of technology evolution and its impact on humanity. As we move forward in this digital age, it becomes increasingly important to develop a personal paradigm for perceiving the technological advancements and how they can be used to unify people, rather than drive them further apart. The Game Narrative Toolbox by Tobias Heussner, Toiya Finley, Ann Lemay, and Jennifer Hepler provides valuable insights into the world of videogame development and the role of narrative designers within the industry. This comprehensive guide offers practical advice for creating compelling storylines and effective dialogue trees, making it a must-read for aspiring game writers and narrative designers. Understanding the Role of Narrative Designers - The book begins by outlining the role of narrative designers in the development team, highlighting their responsibilities at every stage of the process. From concept to final testing, the authors provide an in-depth look at what it takes to be a successful narrative designer in the videogame industry. With real-life experiences as the foundation for their guidance, readers will gain a deeper understanding of the importance of developing player-centered stories and effective dialogue trees.
The Game Narrative Toolbox: A Comprehensive Guide to Developing Inviting Stories and Effective Dialogue Trees in Videogames = В постоянно развивающемся технологическом мире важно понимать процесс эволюции технологий и его влияние на человечество. По мере того, как мы продвигаемся вперед в эту цифровую эпоху, становится все более важным разработать личную парадигму для восприятия технологических достижений и того, как их можно использовать для объединения людей, а не для их дальнейшего разделения. Инструментарий Game Narrative Toolbox, созданный Тобиасом Хойсснером, Тойей Финли, Энн Лемей и Дженнифер Хеплер, предоставляет ценную информацию о мире разработки видеоигр и роли дизайнеров повествования в индустрии. Это всеобъемлющее руководство предлагает практические советы по созданию убедительных сюжетных линий и эффективных диалоговых деревьев, что делает его обязательным для чтения начинающими сценаристами игр и дизайнерами повествования. Понимание роли дизайнеров повествования - книга начинается с описания роли дизайнеров повествования в команде разработчиков, подчеркивая их обязанности на каждом этапе процесса. От концепции до окончательного тестирования авторы подробно рассматривают, что нужно, чтобы стать успешным дизайнером повествования в индустрии видеоигр. Имея реальный опыт в качестве основы для своего руководства, читатели получат более глубокое понимание важности разработки историй, ориентированных на игрока, и эффективных диалоговых деревьев.
The Game Narrative Toolbox : A Comprehensive Guide to Developing Inviting Stories and Effective Dialogue Trees in Videogames = Dans un monde technologique en constante évolution, il est important de comprendre le processus d'évolution de la technologie et son impact sur l'humanité. Au fur et à mesure que nous progressons dans cette ère numérique, il devient de plus en plus important de développer un paradigme personnel pour percevoir les progrès technologiques et comment ils peuvent être utilisés pour rassembler les gens plutôt que pour les séparer davantage. La boîte à outils Game Narrative Toolbox, créée par Tobias Heissner, Toya Finley, Anne may et Jennifer Hepler, fournit des informations précieuses sur le monde du développement de jeux vidéo et le rôle des concepteurs de narration dans l'industrie. Ce guide complet offre des conseils pratiques pour créer des histoires convaincantes et des arbres de dialogue efficaces, ce qui le rend obligatoire pour les scénaristes débutants de jeux et les concepteurs de narration. Comprendre le rôle des concepteurs narratifs - livre commence par une description du rôle des concepteurs narratifs dans l'équipe de développement, soulignant leurs responsabilités à chaque étape du processus. Du concept au test final, les auteurs examinent en détail ce qu'il faut pour devenir un concepteur de narration à succès dans l'industrie du jeu vidéo. Avec une expérience réelle comme base de leur leadership, les lecteurs auront une meilleure compréhension de l'importance de développer des histoires axées sur le joueur et des arbres de dialogue efficaces.
The Game Narrative Toolbox: A Comprehensive Guide to Developing Inviting Stories and Effective Dialogue Trees in Videogames = En un mundo tecnológico en constante evolución, es importante comprender el proceso de evolución de la tecnología y su impacto en la humanidad. A medida que avanzamos en esta era digital, es cada vez más importante desarrollar un paradigma personal para percibir los avances tecnológicos y cómo pueden usarse para unir a las personas en lugar de separarlas más. La caja de herramientas Game Narrative Toolbox, creada por Tobias Heussner, Toya Finley, Anne may y Jennifer Hapler, proporciona información valiosa sobre el mundo del desarrollo de videojuegos y el papel de los diseñadores narrativos en la industria. Esta guía integral ofrece consejos prácticos para crear historias convincentes y árboles de diálogo eficaces, por lo que es una lectura obligada para los escritores de juegos principiantes y diseñadores de narrativa. Entender el papel de los diseñadores narrativos: el libro comienza describiendo el papel de los diseñadores narrativos en el equipo de desarrollo, enfatizando sus responsabilidades en cada etapa del proceso. Desde el concepto hasta las pruebas finales, los autores revisan en detalle lo que se necesita para convertirse en un diseñador de narrativa de éxito en la industria de los videojuegos. Con experiencias reales como base para su guía, los lectores obtendrán una comprensión más profunda de la importancia de desarrollar historias centradas en el jugador y árboles de diálogo eficaces.
The Game Narrative Toolbox: A Comprehensive Guia to Developing Inviting Stories and Efetive Dialogue Trees in Videogames = No mundo tecnológico em constante evolução, é importante compreender a evolução da tecnologia e o seu impacto na humanidade. À medida que avançamos nesta era digital, é cada vez mais importante desenvolver um paradigma pessoal para a percepção dos avanços tecnológicos e como eles podem ser usados para unir as pessoas, e não para separá-las ainda mais. O Game Narrative Toolbox, criado por Tobias Hoyssner, Toya Finley, Anne may e Jennifer Hepler, fornece informações valiosas sobre o mundo do desenvolvimento de videogames e o papel dos designers da narrativa na indústria. Este guia abrangente oferece dicas práticas para a criação de narrativas convincentes e árvores de diálogo eficazes, tornando-o obrigatório para a leitura por escritores iniciantes de jogos e designers de narrativa. Compreender o papel dos designers da narrativa - o livro começa descrevendo o papel dos designers da narrativa na equipe de desenvolvimento, enfatizando suas responsabilidades em cada etapa do processo. Desde o conceito até o teste final, os autores consideram detalhadamente o que é necessário para se tornar um designer de narrativa bem-sucedido na indústria de videogames. Tendo a experiência real como base para sua orientação, os leitores terão uma compreensão mais profunda da importância de desenvolver histórias focadas no jogador e árvores de diálogo eficazes.
The Game Narrative Toolbox: A Comprehensive Guide to Developing Inviting Stories and Efficient Dialogue Trees in Videogames = In un mondo tecnologico in continua evoluzione, è importante comprendere l'evoluzione della tecnologia e il suo impatto sull'umanità. Mentre avanziamo in questa era digitale, diventa sempre più importante sviluppare un paradigma personale per la percezione dei progressi tecnologici e di come questi possano essere utilizzati per unire le persone piuttosto che per dividerle ulteriormente. Lo strumento Game Narrative Toolbox, creato da Tobias Hoyssner, Toya Finley, Anne may e Jennifer Hepler, fornisce preziose informazioni sul mondo dello sviluppo di videogiochi e sul ruolo dei designer di narrazione nell'industria. Questa guida completa offre consigli pratici per creare narrazioni convincenti e alberi di dialogo efficaci, rendendolo obbligatorio per la lettura da parte di aspiranti sceneggiatori di giochi e designer di narrazione. Comprensione del ruolo dei designer di narrazione - Il libro inizia descrivendo il ruolo dei designer di narrazione nel team di sviluppo, sottolineando le loro responsabilità in ogni fase del processo. Dal concetto al test finale, gli autori considerano in dettaglio ciò che serve per diventare un designer di narrazione di successo nel settore dei videogiochi. Con l'esperienza reale come base per la propria guida, i lettori avranno una maggiore comprensione dell'importanza di sviluppare storie incentrate sul giocatore e alberi di dialogo efficaci.
The Game Narrative Toolbox: A Comprehensive Guide to Developing Inviting Stories and Effective Dialogue Trees in Videogames = In der sich ständig weiterentwickelnden technologischen Welt ist es wichtig, den technologischen Evolutionsprozess und seine Auswirkungen auf die Menschheit zu verstehen. Während wir in diesem digitalen Zeitalter voranschreiten, wird es immer wichtiger, ein persönliches Paradigma zu entwickeln, um technologische Fortschritte wahrzunehmen und wie sie genutzt werden können, um Menschen zusammenzubringen, anstatt sie weiter zu trennen. Die Game Narrative Toolbox von Tobias Heussner, Toya Finley, Anne may und Jennifer Hepler liefert wertvolle Einblicke in die Welt der Videospielentwicklung und die Rolle der Storytelling-Designer in der Branche. Dieser umfassende itfaden bietet praktische Tipps zum Erstellen überzeugender Handlungsstränge und effektiver Dialogbäume, was ihn zu einem Muss für Anfänger und Storytelling-Designer macht. Verstehen der Rolle von Storytelling-Designern - Das Buch beginnt mit einer Beschreibung der Rolle von Storytelling-Designern im Entwicklungsteam und betont ihre Verantwortlichkeiten in jeder Phase des Prozesses. Vom Konzept bis zum finalen Test überlegen die Autoren im Detail, was es braucht, um ein erfolgreicher Storytelling-Designer in der Videospielbranche zu werden. Mit realen Erfahrungen als Grundlage für ihre Führung erhalten die ser ein tieferes Verständnis für die Bedeutung der Entwicklung spielerzentrierter Geschichten und effektiver Dialogbäume.
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The Game Narrative Toolbox: A Comprehensive Guide to Developing Inviting Stories and Effective Dialogue Trees in Videogames = Sürekli gelişen teknolojik dünyada, teknolojinin evrimini ve insanlık üzerindeki etkisini anlamak önemlidir. Bu dijital çağda ilerledikçe, teknolojik gelişmeleri algılamak için kişisel bir paradigma geliştirmek ve insanları daha fazla bölmek yerine bir araya getirmek için nasıl kullanılabilecekleri giderek daha önemli hale geliyor. Tobias Heussner, Toya Finley, Ann may ve Jennifer Hepler tarafından yaratılan Game Narrative Toolbox, video oyunu geliştirme dünyasına ve anlatı tasarımcılarının sektördeki rolüne dair değerli bilgiler sunuyor. Bu kapsamlı kılavuz, ilgi çekici hikayeler ve etkili diyalog ağaçları oluşturmak için pratik ipuçları sunar, bu da onu oyun yazarları ve anlatı tasarımcıları için mutlaka okunması gereken bir kitap haline getirir. Anlatı tasarımcılarının rolünü anlama - Kitap, anlatı tasarımcılarının geliştirme ekibindeki rolünü tanımlayarak, sürecin her adımındaki sorumluluklarını vurgulayarak başlar. Konseptten son teste kadar, yazarlar video oyun endüstrisinde başarılı bir anlatı tasarımcısı olmak için neler gerektiğine derinlemesine bakıyorlar. Rehberlerinin temeli olarak gerçek dünya deneyimi ile okuyucular, oyuncu merkezli hikayeler ve etkili diyalog ağaçları geliştirmenin önemi hakkında daha derin bir anlayış kazanacaklardır.
صندوق الأدوات السردية للعبة: دليل شامل لتطوير القصص الداعية وأشجار الحوار الفعالة في ألعاب الفيديو = في العالم التكنولوجي المتطور باستمرار، من المهم فهم تطور التكنولوجيا وتأثيرها على البشرية. بينما نمضي قدمًا في هذا العصر الرقمي، يصبح من المهم بشكل متزايد تطوير نموذج شخصي لإدراك التقدم التكنولوجي وكيف يمكن استخدامه للجمع بين الناس بدلاً من المزيد من تقسيمهم. توفر The Game Narrative Toolbox، التي أنشأها Tobias Heussner و Toya Finley و Ann may و Jennifer Hepler، نظرة ثاقبة على عالم تطوير ألعاب الفيديو ودور مصممي السرد في الصناعة. يقدم هذا الدليل الشامل نصائح عملية لإنشاء قصص مقنعة وأشجار حوار فعالة، مما يجعله أمرًا لا بد منه لكتاب الألعاب الطموحين ومصممي السرد. فهم دور مصممي السرد - يبدأ الكتاب بوصف دور مصممي السرد في فريق التطوير، وتسليط الضوء على مسؤولياتهم في كل خطوة من خطوات العملية. من المفهوم إلى الاختبار النهائي، يلقي المؤلفون نظرة متعمقة على ما يلزم ليصبحوا مصممًا سرديًا ناجحًا في صناعة ألعاب الفيديو. مع الخبرة الواقعية كأساس لدليلهم، سيكتسب القراء فهمًا أعمق لأهمية تطوير قصص تتمحور حول اللاعب وأشجار الحوار الفعالة.

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