BOOKS - Exercises in Architecture: Learning to Think as an Architect
Exercises in Architecture: Learning to Think as an Architect - Simon Unwin June 17, 2013 PDF  BOOKS
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Exercises in Architecture: Learning to Think as an Architect
Author: Simon Unwin
Year: June 17, 2013
Format: PDF
File size: PDF 74 MB
Language: English



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Book Exercises in Architecture - Learning to Think as an Architect Introduction: Architecture is a doing word, and the best way to understand its powers and potential is through practice. This book offers student architects a series of exercises that will develop their capacity for doing architecture. Exercises in Architecture builds on and supplements the methodology for architectural analysis presented in the author's previous book, Analysing Architecture (third edition, Routledge, 2009), and demonstrated in his Twenty Buildings Every Architect Should Understand (Routledge, 2010). The three books together deal with the three aspects of description, analysis, and practice. Exercise 1: Placemaking The first exercise focuses on placemaking, which is the process of creating a sense of place and identity. Students are asked to analyze a familiar place, such as their hometown or campus, and identify its defining features, including landmarks, public spaces, and cultural institutions.
Book Exercises in Architecture - arning to Think as a Architect Introduction: Architecture is a doing word, and the best way to understand its powers and potential is through practice. Эта книга предлагает студентам-архитекторам серию упражнений, которые будут развивать их способность делать архитектуру. «Упражнения по архитектуре» основаны и дополняют методологию архитектурного анализа, представленную в предыдущей книге автора «Анализ архитектуры» (третье издание, Routledge, 2009), и продемонстрированную в его книге «Двадцать зданий, которые должен понимать каждый архитектор» (Routledge, 2010). Три книги вместе касаются трех аспектов описания, анализа и практики. Упражнение 1: Плейсмейкинг Первое упражнение фокусируется на плейсмейкинге, который представляет собой процесс создания ощущения места и идентичности. Студентов просят проанализировать знакомое место, например, родной город или кампус, и выявить его определяющие особенности, в том числе достопримечательности, общественные пространства, учреждения культуры.
Book Exercises in Architecture - arning to Think as a Architect Introduction: Architecture is a doing word, and the best way to understand its powers and potential is through practice. Ce livre offre aux étudiants en architecture une série d'exercices qui développeront leur capacité à faire de l'architecture. « s exercices d'architecture » sont fondés et complètent la méthodologie d'analyse architecturale présentée dans le livre précédent de l'auteur, « Analyse de l'architecture » (troisième édition, Routledge, 2009), et démontrée dans son livre « Vingt bâtiments que chaque architecte doit comprendre » (Routledge, 2010). s trois livres traitent ensemble de trois aspects de la description, de l'analyse et de la pratique. Exercice 1 : Playmaking premier exercice se concentre sur le playmaking, qui est le processus de création d'une sensation de lieu et d'identité. s étudiants sont priés d'analyser un endroit familier, par exemple la ville natale ou le campus, et d'identifier ses caractéristiques déterminantes, y compris les attractions, les espaces publics, les institutions culturelles.
Book Exercises in Architecture - arning to Think as a Architect Introduction: Architecture is a doing word, and the best way to understand its powers and potential is through practice. Este libro ofrece a los estudiantes de arquitectura una serie de ejercicios que desarrollarán su capacidad para hacer arquitectura. «Ejercicios de arquitectura» se basa y complementa con la metodología de análisis arquitectónico presentada en el libro anterior del autor «Análisis de arquitectura» (tercera edición, Routledge, 2009), y demostrada en su libro «Veinte edificios que todo arquitecto debe entender» (Routledge, 2010). tres libros tratan juntos tres aspectos de la descripción, el análisis y la práctica. Ejercicio 1: Playmaking primer ejercicio se centra en el playsmaking, que es el proceso de crear una sensación de lugar e identidad. Se pide a los estudiantes que analicen un lugar familiar, como su ciudad natal o campus, e identifiquen sus características definitorias, incluyendo atracciones, espacios públicos, instituciones culturales.
Book Exercises in Architecture - arning to Think as a Architect Introduction: Architecture is a doing word, and the best way to understand its powers and potential is through practice. Este livro oferece aos estudantes arquitetos uma série de exercícios que vão desenvolver a sua capacidade de fazer arquitetura. «Exercícios de arquitetura» é baseado e complementa a metodologia de análise arquitetônica apresentada no livro anterior do autor, «Análise da arquitetura» (terceira edição, Rotledge, 2009), e demonstrada em seu livro «Vinte edifícios que cada arquiteto deve compreender» (Rotledge, 2010). Três livros juntos abordam três aspectos da descrição, análise e prática. Exercício 1: Playmaking O primeiro exercício é focado no playmaking, que é um processo para criar uma sensação de lugar e identidade. Os estudantes são solicitados a analisar um local familiar, como a cidade natal ou o campus, e identificar suas características, incluindo pontos turísticos, espaços públicos, instituições culturais.
Book Exercises in Architecture - arning to Think as a Architect Introduction: Architecture is a doing word, and the best way to understand its powers and potential is through practice. Questo libro offre agli studenti architetti una serie di esercizi che svilupperanno la loro capacità di fare architettura. Gli esercizi di architettura sono basati e completano la metodologia di analisi architettonica presentata nel precedente libro «L'analisi dell'architettura» (terza edizione, Routledge, 2009) e illustrata nel suo libro «I venti edifici che ogni architetto deve comprendere» (Routledge, 2010). Tre libri insieme riguardano tre aspetti della descrizione, dell'analisi e della pratica. Esercizio 1: Playmaking Il primo esercizio si concentra sul playmaking, che è un processo per creare una sensazione di luogo e identità. Gli studenti sono invitati ad analizzare un luogo familiare, come la città natale o il campus, e a individuarne le caratteristiche, tra cui attrazioni, spazi pubblici, istituzioni culturali.
Book Exercises in Architecture - arning to Think as a Architect Introduction: Architecture is a doing word, and the best way to understand its powers and potential is through practice. Dieses Buch bietet Architekturstudenten eine Reihe von Übungen, die ihre Fähigkeit entwickeln, Architektur zu machen. „Architecture Exercises“ basiert und ergänzt die Methodik der Architekturanalyse, die im vorherigen Buch des Autors „Architecture Analysis“ (dritte Ausgabe, Routledge, 2009) vorgestellt und in seinem Buch „Twenty Buildings that Every Architect Should Understanding“ (Routledge, 2010) demonstriert wurde. Die drei Bücher befassen sich gemeinsam mit drei Aspekten der Beschreibung, Analyse und Praxis. Übung 1: Playmaking Die erste Übung konzentriert sich auf das Playmaking, also den Prozess, ein Gefühl von Ort und Identität zu schaffen. Die Studierenden werden gebeten, einen vertrauten Ort wie ihre Heimatstadt oder ihren Campus zu analysieren und seine definierenden Merkmale zu identifizieren, einschließlich Sehenswürdigkeiten, öffentlicher Räume und kultureller Institutionen.
Book Exercises in Architecture - arning to Think as an Architect Wprowadzenie: Architektura jest słowem, a najlepszym sposobem na zrozumienie jej mocy i potencjału jest praktyka. Ta książka oferuje studentom architektury szereg ćwiczeń, które rozwinie ich zdolność do wykonywania architektury. „Ćwiczenia w architekturze” opiera się i uzupełnia metodologię analizy architektonicznej przedstawioną w poprzedniej książce autora „Analiza architektury” (wydanie trzecie, Routledge, 2009) i pokazał w książce „Twenty Buildings Every Architect Should Understand” (Routledge, 2010). Trzy książki zajmują się trzema aspektami opisu, analizy i praktyki. Exercise 1: Placemaking Pierwsze ćwiczenie koncentruje się na placemaking, który jest procesem tworzenia poczucia miejsca i tożsamości. Studenci proszeni są o analizę znajomego miejsca, na przykład swojego rodzinnego miasta lub kampusu, oraz określenie jego cech definiujących, w tym atrakcji, przestrzeni publicznych, instytucji kulturalnych.
תרגילי ספרים בארכיטקטורה - למידה לחשוב כארכיטקט מבוא: אדריכלות היא מילה שעושה, והדרך הטובה ביותר להבין את כוחותיה ואת הפוטנציאל שלה היא באמצעות תרגול. הספר מציע לתלמידי ארכיטקטורה סדרת תרגילים שיפתחו את יכולתם לעסוק בארכיטקטורה. ”תרגילים בארכיטקטורה” מבוסס ומשלים את המתודולוגיה של ניתוח אדריכלי שהוצגה בספרו הקודם של המחבר ”ניתוח אדריכלות” (מהדורה שלישית, Routledge, 2009), והודגם בספרו ”עשרים בניינים שכל אדריכל צריך להבין” (Routledge, 2010). שלושת הספרים עוסקים בשלושה היבטים של תיאור, ניתוח ותרגול. תרגיל 1: התרגיל הראשון מתמקד בהשמת מקום, שהוא תהליך של יצירת תחושה של מקום וזהות. הסטודנטים מתבקשים לנתח מקום מוכר, למשל, עיר הולדתם או הקמפוס, ולזהות את מאפייניו המכוננים, כולל אטרקציות, מרחבים ציבוריים, מוסדות תרבות.''
Mimarlıkta Kitap Alıştırmaları - Bir Mimar Olarak Düşünmeyi Öğrenmek Giriş: Mimarlık yapan bir kelimedir ve güçlerini ve potansiyelini anlamanın en iyi yolu pratiktir. Bu kitap mimarlık öğrencilerine mimarlık yeteneklerini geliştirecek bir dizi alıştırma sunuyor. "Mimarlıkta Alıştırmalar", yazarın önceki kitabı "Mimarlığın Analizi'nde (üçüncü baskı, Routledge, 2009) sunulan ve" Her Mimarın Anlaması Gereken Yirmi Bina "(Routledge, 2010) adlı kitabında gösterilen mimari analiz metodolojisini temel alır ve tamamlar. Üç kitap birlikte açıklama, analiz ve uygulamanın üç yönünü ele almaktadır. Egzersiz 1: Yerleştirme İlk egzersiz, yer ve kimlik duygusu yaratma süreci olan yerleştirme üzerine odaklanır. Öğrencilerden tanıdık bir yeri, örneğin memleketlerini veya kampüslerini analiz etmeleri ve cazibe merkezleri, kamusal alanlar, kültürel kurumlar dahil olmak üzere tanımlayıcı özelliklerini tanımlamaları istenir.
تمارين الكتاب | في الهندسة المعمارية - تعلم التفكير كمهندس معماري مقدمة: الهندسة المعمارية هي كلمة فعالة، وأفضل طريقة لفهم قوتها وإمكاناتها هي من خلال الممارسة. يقدم هذا الكتاب لطلاب الهندسة المعمارية سلسلة من التمارين التي ستطور قدرتهم على القيام بالهندسة المعمارية. تستند «التمارين في الهندسة المعمارية» إلى منهجية التحليل المعماري المقدمة في كتاب المؤلف السابق «تحليل العمارة» (الطبعة الثالثة، روتليدج، 2009) وتكملها، وقد تم عرضها في كتابه «عشرون مبنى يجب أن يفهمها كل مهندس معماري» (روتليدج، 2010). تتناول الكتب الثلاثة معًا ثلاثة جوانب للوصف والتحليل والممارسة. التمرين 1: صنع المكان يركز التمرين الأول على صنع المكان، وهو عملية خلق إحساس بالمكان والهوية. يُطلب من الطلاب تحليل مكان مألوف، على سبيل المثال، مسقط رأسهم أو حرمهم الجامعي، وتحديد ميزاته المميزة، بما في ذلك مناطق الجذب والأماكن العامة والمؤسسات الثقافية.
건축의 책 연습-건축가 소개로 생각하는 법을 배우는 것: 건축은 행하는 단어이며, 그 힘과 잠재력을 이해하는 가장 좋은 방법은 실천입니다. 이 책은 건축 학생들에게 건축 능력을 개발할 일련의 연습을 제공합니다. "건축 연습" 은 저자의 이전 저서 "건축 분석" (제 3 판, Routledge, 2009) 에 제시된 건축 분석의 방법론을 기반으로하고 보완하며 그의 저서 "모든 건축가가 이해해야 할 20 개의 건물" (Routledge, 2010). 세 권의 책은 함께 설명, 분석 및 실천의 세 가지 측면을 다룹니다. 운동 1: 장소 만들기 첫 번째 운동은 장소 감각과 정체성을 만드는 과정 인 장소 만들기에 중점을 둡니다. 학생들은 고향이나 캠퍼스와 같은 친숙한 장소를 분석하고 관광 명소, 공공 장소, 문화 기관을 포함한 주요 기능을 식별해야합니다.
建築の本の演習-建築家として考えることを学ぶはじめに:建築は言葉であり、その力と可能性を理解するための最善の方法は、実践を通してです。この本は、建築を行う能力を開発する一連の演習を建築学生に提供しています。「Exercises in Architecture」は、著者の以前の著書「Analysis of Architecture」(第3版、Routledge、 2009)で提示され、彼の著書「すべての建築家が理解すべき20の建物」(Routledge、 2010)で実証された建築分析の方法論に基づいています。3冊の本は、説明、分析、実践の3つの側面を扱っています。エクササイズ1:プレースメイキング最初のエクササイズは、場所とアイデンティティの感覚を作成するプロセスであるプレースメイキングに焦点を当てています。学生は、故郷やキャンパスなどの身近な場所を分析し、アトラクション、公共スペース、文化機関など、その定義された特徴を特定するよう求められます。
Book Exercises in Architecture - arning to Think as a Architect Introduction: Architecture is a doing word, and the best way to understand its powers and potential is through practice.這本書為建築專業的學生提供了一系列練習,這些練習將發展他們制作建築的能力。「建築練習」基於並補充了作者先前著作《建築分析》(第三版,Routledge,2009)中提出的建築分析方法,並在他的著作《每個建築師必須理解的二十座建築物》(Routledge,2010)中進行了展示。這三本書一起涉及描述,分析和實踐的三個方面。練習1: Playsmaking First練習專註於播放遊戲,這是創造一個地方和身份感的過程。要求學生分析熟悉的地方,例如家鄉或校園,並確定其定義特征,包括地標,公共空間和文化機構。

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