BOOKS - Il professionista: Il rifugio (The Game Maker, #1.3)
Il professionista: Il rifugio (The Game Maker, #1.3) - Kresley Cole January 20, 2014 PDF  BOOKS
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Il professionista: Il rifugio (The Game Maker, #1.3)
Author: Kresley Cole
Year: January 20, 2014
Format: PDF
File size: PDF 516 KB
Language: Italian



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People are no longer individuals but rather extensions of their devices, living in a virtual reality created by the all-powerful corporations. The protagonist, Sevastyan, is a brilliant game developer who has created the ultimate game, "Il Professionista which has become a global phenomenon. However, he soon realizes that his creation has taken on a life of its own and threatens to destroy humanity as we know it. As Sevastyan navigates this dangerous new world, he meets Natalie, a fierce and determined woman who challenges him at every turn. Together, they embark on a journey to uncover the truth behind the game and the forces that seek to control it. Along the way, they must confront their own desires and fears, as well as the harsh realities of a world ruled by technology. The story begins with Sevastyan's abduction by a mysterious organization known as "The Order who have been watching him for years. They reveal to him that his game has become a tool for manipulation and control, and that he must help them use it to shape the future of humanity. Sevastyan is torn between his loyalty to his creation and his growing attraction to Natalie, who represents everything he has been fighting against. Natalie, a skilled hacker and member of an underground resistance movement, has been sent to infiltrate The Order and gather evidence of their nefarious plans.
Люди уже не индивидуумы, а скорее расширения своих устройств, живущие в виртуальной реальности, созданной всесильными корпорациями. Главный герой, Севастьян, - блестящий разработчик игр, создавший предельную игру, «Il Professionista» ставшую глобальным явлением. Однако вскоре он понимает, что его творение зажило своей жизнью и угрожает уничтожить человечество таким, каким мы его знаем. Когда Севастьян ориентируется в этом опасном новом мире, он встречает Натали, жестокую и решительную женщину, которая бросает ему вызов на каждом шагу. Вместе они отправляются в путешествие, чтобы раскрыть правду, стоящую за игрой, и силы, которые стремятся её контролировать. Попутно они должны противостоять собственным желаниям и страхам, а также суровым реалиям мира, управляемого технологиями. История начинается с похищения Севастьяна таинственной организацией, известной как «Орден», которые следят за ним годами. Они раскрывают ему, что его игра стала инструментом манипуляции и контроля, и что он должен помочь им использовать её для формирования будущего человечества. Севастьян разрывается между своей верностью своему творению и растущим влечением к Натали, которая представляет все, с чем он боролся. Натали, искусный хакер и член подпольного движения сопротивления, была послана, чтобы проникнуть в Орден и собрать доказательства их гнусных планов.
s gens ne sont plus des individus, mais plutôt des extensions de leurs appareils, vivant dans la réalité virtuelle créée par des sociétés omnipotentes. personnage principal, Sevastyan, est un brillant développeur de jeux qui a créé un jeu ultime, « Il Professionista », qui est devenu un phénomène mondial. Cependant, il se rend bientôt compte que sa création a guéri sa vie et menace de détruire l'humanité telle que nous la connaissons. Alors que Sevastian est guidé dans ce monde nouveau dangereux, il rencontre Nathalie, une femme cruelle et déterminée qui le récuse à chaque pas. Ensemble, ils partent en voyage pour révéler la vérité derrière le jeu et les forces qui cherchent à le contrôler. En chemin, ils doivent résister à leurs propres désirs et peurs, ainsi qu'aux dures réalités d'un monde dirigé par la technologie. L'histoire commence par l'enlèvement de Sévastyan par une mystérieuse organisation connue sous le nom d'Ordre, qui le suit depuis des années. Ils lui révèlent que son jeu est devenu un outil de manipulation et de contrôle, et qu'il doit les aider à l'utiliser pour façonner l'avenir de l'humanité. Sevastyan est déchiré entre sa fidélité à sa création et l'attraction croissante envers Natalie, qui représente tout ce qu'il a combattu. Nathalie, un hacker habile et membre du mouvement de résistance clandestin, a été envoyée pour pénétrer dans l'Ordre et recueillir des preuves de leurs plans odieux.
personas ya no son individuos, sino extensiones de sus dispositivos que viven en una realidad virtual creada por corporaciones todopoderosas. protagonista, Sevastian, es un brillante desarrollador de juegos que creó el juego límite, «Il Professionista» que se ha convertido en un fenómeno global. n embargo, pronto se da cuenta de que su creación ha sanado con su vida y amenaza con destruir a la humanidad tal como la conocemos. Mientras Sevastian navega en este peligroso nuevo mundo, conoce a Natalie, una mujer violenta y decidida que lo desafía a cada paso. Juntos se embarcan en un viaje para revelar la verdad detrás del juego y las fuerzas que buscan controlarlo. En el camino, deben enfrentar sus propios deseos y miedos, así como las duras realidades de un mundo gobernado por la tecnología. La historia comienza con el secuestro de Sevastian por una misteriosa organización conocida como la «Orden», que lo siguen durante . revelan que su juego se ha convertido en una herramienta de manipulación y control, y que debe ayudarles a usarlo para formar el futuro de la humanidad. Sevastian rompe entre su fidelidad a su creación y su creciente atracción por Natalie, que representa todo lo que ha luchado. Natalie, un hábil hacker y miembro del movimiento de resistencia clandestina, fue enviado a infiltrarse en la Orden y reunir pruebas de sus nefastos planes.
Menschen sind keine Individuen mehr, sondern Erweiterungen ihrer Geräte, die in einer virtuellen Realität leben, die von allmächtigen Konzernen geschaffen wurde. Der Protagonist, Sevastyan, ist ein brillanter Spieleentwickler, der das ultimative Spiel geschaffen hat, „Il Professionista“, das zu einem globalen Phänomen geworden ist. Er erkennt jedoch bald, dass seine Schöpfung mit seinem ben geheilt wurde und droht, die Menschheit, wie wir sie kennen, zu zerstören. Als Sevastyan durch diese gefährliche neue Welt navigiert, trifft er Natalie, eine gewalttätige und entschlossene Frau, die ihn auf Schritt und Tritt herausfordert. Gemeinsam begeben sie sich auf eine Reise, um die Wahrheit hinter dem Spiel und die Kräfte, die es kontrollieren wollen, aufzudecken. Auf dem Weg dorthin müssen sie sich ihren eigenen Wünschen und Ängsten sowie den harten Realitäten einer technologiegetriebenen Welt stellen. Die Geschichte beginnt mit der Entführung von Sevastyan durch eine mysteriöse Organisation namens „Order“, die ihn seit Jahren beobachtet. e enthüllen ihm, dass sein Spiel zu einem Instrument der Manipulation und Kontrolle geworden ist und dass er ihnen helfen muss, es zu nutzen, um die Zukunft der Menschheit zu gestalten. Sevastyan ist hin- und hergerissen zwischen seiner Treue zu seiner Schöpfung und der wachsenden Anziehungskraft auf Natalie, die alles repräsentiert, was er bekämpft hat. Natalie, eine geschickte Hackerin und Mitglied der illegalen Widerstandsbewegung, wurde geschickt, um in den Orden einzudringen und Beweise für ihre ruchlosen Pläne zu sammeln.
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İnsanlar artık bireyler değil, her şeye gücü yeten şirketler tarafından yaratılan sanal gerçeklikte yaşayan cihazlarının uzantılarıdır. Ana karakter Sevastian, nihai oyunu yaratan parlak bir oyun geliştiricisidir, "Il Professionista" küresel bir fenomen haline gelmiştir. Bununla birlikte, yakında yaratılışının kendi başına bir yaşam sürdüğünü ve bildiğimiz gibi insanlığı yok etmekle tehdit ettiğini fark eder. Sevastian bu tehlikeli yeni dünyada gezinirken, her fırsatta ona meydan okuyan şiddetli ve kararlı bir kadın olan Natalie ile tanışır. Birlikte, oyunun arkasındaki gerçeği ve onu kontrol etmeye çalışan güçleri ortaya çıkarmak için bir yolculuğa çıkarlar. Yol boyunca, kendi arzuları ve korkularının yanı sıra teknoloji odaklı bir dünyanın sert gerçekleriyle yüzleşmeleri gerekir. Hikaye, Sevastyan'ın yıllardır onu takip eden "Tarikat'olarak bilinen gizemli bir örgüt tarafından kaçırılmasıyla başlar. Ona oyununun bir manipülasyon ve kontrol aracı haline geldiğini ve insanlığın geleceğini şekillendirmek için kullanmalarına yardımcı olması gerektiğini ortaya koyuyorlar. Sevastian, yaratımına olan sadakati ve mücadele ettiği her şeyi temsil eden Natalie'ye olan artan ilgisi arasında parçalandı. Yetenekli bir hacker ve yeraltı direniş hareketinin bir üyesi olan Natalie, Order'a sızmak ve hain planlarının kanıtlarını toplamak için gönderildi.
لم يعد الناس أفرادًا، بل امتدادات لأجهزتهم، ويعيشون في واقع افتراضي أنشأته الشركات القادرة على كل شيء. الشخصية الرئيسية، Sevastian، هي مطور ألعاب لامع ابتكر اللعبة النهائية، «Il Professionista» أصبحت ظاهرة عالمية. ومع ذلك، سرعان ما أدرك أن خلقه قد أخذ حياة خاصة به ويهدد بتدمير البشرية كما نعرفها. بينما يتنقل سيفاستيان في هذا العالم الجديد الخطير، يلتقي ناتالي، وهي امرأة شرسة وحازمة تتحداه في كل منعطف. يشرعون معًا في رحلة لكشف الحقيقة وراء اللعبة والقوى التي تسعى للسيطرة عليها. على طول الطريق، يجب عليهم مواجهة رغباتهم ومخاوفهم، فضلاً عن الحقائق القاسية لعالم مدفوع بالتكنولوجيا. تبدأ القصة باختطاف سيفاستيان من قبل منظمة غامضة تعرف باسم «النظام»، والتي كانت تتبعه منذ سنوات. يكشفون له أن لعبته أصبحت أداة للتلاعب والتحكم، وأنه يجب أن يساعدهم في استخدامها لتشكيل مستقبل البشرية. سيفاستيان ممزق بين ولائه لخلقته وانجذابه المتزايد إلى ناتالي، التي تمثل كل ما كافح معه. تم إرسال ناتالي، وهي متسللة ماهرة وعضو في حركة المقاومة السرية، للتسلل إلى النظام وجمع الأدلة على خططهم الشائنة.

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