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Immersive Theatre and Audience Experience: Space, Game and Story in the Work of Punchdrunk - Rose Biggin September 6, 2017 PDF  BOOKS
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Immersive Theatre and Audience Experience: Space, Game and Story in the Work of Punchdrunk
Author: Rose Biggin
Year: September 6, 2017
Format: PDF
File size: PDF 2.0 MB
Language: English



Book Description: Immersive Theatre and Audience Experience: Space, Game, and Story in the Work of Punchdrunk Author: Rose Biggin September 6, 2017 Format: Hardcover/Paperback/E-book Genre: Performing Arts, Theatre, Cultural Studies, Digital Culture Synopsis: Immersive Theatre and Audience Experience is the first fullength monograph dedicated to the internationally renowned theatre company, Punchdrunk, known for its pioneering approach to immersive theatre. This book provides a critical analysis of the rapidly developing field of immersive theatre, exploring what exactly we mean by audience immersion, how it might be described, theorized, situated, or politicized. The author draws on rehearsals, performances, and archival access to Punchdrunk to offer new perspectives from cognitive studies, philosophical aesthetics, narrative theory, and computer games. The book is structured around three key aspects of immersive theatre: interactivity, game, and story. It examines how these elements contribute to the creation of an immersive experience and how they shape the audience's engagement with the performance. The author offers a unique set of approaches to thinking about the form's capabilities, providing a rigorous theoretical toolkit for scholars, students, artists, and spectators interested in contemporary performance and digital culture.
Immersive Theatre and Audience Experience: Space, Game, and Story in the Work of Punchdrunk Автор: Роуз Биггин 6 сентября 2017 Формат: Hardcover/Paperback/Жанр электронной книги: исполнительское искусство, театр, культурология, цифровая культура Синопсис: Immersive Theatre and Audience «Опыт» - первая полная монография, посвященная всемирно известной театральной компании Punchdrunk, известной своим новаторским подходом к иммерсивному театру. Эта книга дает критический анализ быстро развивающейся области иммерсивного театра, исследуя, что именно мы подразумеваем под погружением аудитории, как оно может быть описано, теоретизировано, расположено или политизировано. Автор опирается на репетиции, выступления и архивный доступ к Панчдранку, чтобы предложить новые перспективы от когнитивных исследований, философской эстетики, теории повествования и компьютерных игр. Книга построена вокруг трех ключевых аспектов иммерсивного театра: интерактивность, игра и история. В нем рассматривается, как эти элементы способствуют созданию захватывающего опыта и как они формируют вовлеченность аудитории в спектакль. Автор предлагает уникальный набор подходов к размышлениям о возможностях формы, предоставляя строгий теоретический инструментарий для ученых, студентов, художников и зрителей, заинтересованных в современном исполнении и цифровой культуре.
Immersive Theater and Audience Experience: Space, Game, and Story in the Work of Punchdrunk Autor: Rose Biggin Septiembre 6, 2017 Formato: Hardcover/Paperback/Género de libro electrónico: artes escénicas, teatro, cultura, cultura digital nopsis: Immersive Theatre and Audience «Experience» es la primera monografía completa dedicada a la mundialmente famosa compañía teatral Punchdrunk, conocida por su enfoque pionero del teatro inmersivo. Este libro ofrece un análisis crítico del rápido desarrollo del campo del teatro inmersivo, investigando qué queremos decir precisamente con la inmersión del público, cómo se puede describir, teorizar, ubicar o politizar. autor se apoya en ensayos, actuaciones y acceso archivístico a Panchdrank para ofrecer nuevas perspectivas desde la investigación cognitiva, la estética filosófica, la teoría narrativa y los juegos de ordenador. libro se estructura en torno a tres aspectos clave del teatro inmersivo: la interactividad, el juego y la historia. Aborda cómo estos elementos contribuyen a crear experiencias emocionantes y cómo dan forma a la implicación del público en la obra. autor ofrece un conjunto único de enfoques para reflexionar sobre las posibilidades de la forma, proporcionando herramientas teóricas rigurosas para académicos, estudiantes, artistas y espectadores interesados en la ejecución contemporánea y la cultura digital.
Immersive Theatre and Auditorium Experience: Space, Game, and Story in the Work of Punchdrunk Autore: Rose Biggin 6 settembre 2017 Formato: Hardcover/Paperback/Genere di e-book: arti performative, teatro di cultura, cultura digitale nologia Psi: Immersive Theatre and Audition «L'Esperienza» è la prima monografia completa dedicata alla Punchdrunk, società teatrale di fama mondiale, nota per il suo approccio innovativo al teatro immersivo. Questo libro fornisce un'analisi critica dell'area in rapida evoluzione del teatro immersivo, esplorando esattamente cosa intendiamo per immersione del pubblico, come può essere descritto, teorizzato, posizionato o politicizzato. L'autore si basa su prove, esibizioni e l'accesso archiviato a Panchdrank per offrire nuove prospettive dalla ricerca cognitiva, estetica filosofica, teoria narrativa e videogiochi. Il libro è costruito intorno a tre aspetti chiave del teatro immersivo: interattività, gioco e storia. Esso considera come questi elementi contribuiscano a creare esperienze emozionanti e come formano il coinvolgimento del pubblico nello spettacolo. L'autore offre una serie unica di approcci per riflettere sulle possibilità della forma, fornendo rigorosi strumenti teorici per scienziati, studenti, artisti e spettatori interessati alla performance moderna e alla cultura digitale.
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Immersive Theater and Audience Experience:空間、ゲーム、物語in the Work of Punchdrunk著者: Rose Biggin September 6、2017フォーマット:ハードカバー/ペーパーバック/電子書籍ジャンル:舞台芸術、演劇、文化研究、デジタル文化概要: Impsis mersive Theatre and Audience 「Experience」は、immersive theatreへの革新的なアプローチで知られる国際的に有名な劇団Punchdrunkに捧げられた最初の完全なモノグラフです。この本は、急速に進化する没入型シアターの分野を批判的に分析し、観客の没入によって私たちが何を意味するのか、それがどのように記述され、理論化され、位置づけられ、または政治化されるのかを正確に探求します。著者は、認知研究、哲学的美学、物語理論、コンピュータゲームから新しい視点を提供するために、Punchdrankへのリハーサル、パフォーマンス、アーカイブへのアクセスを描きます。この本は、インタラクティブ、演劇、歴史の3つの重要な側面を中心に構成されています。これらの要素がどのように没入型のエクスペリエンスを生み出すのか、そしてパフォーマンスにおけるオーディエンスのエンゲージメントをどのように形成するのかを見ていきます。著者は、フォームの可能性について考えるためのユニークなアプローチのセットを提供しています、厳密な理論的なツールキットを提供します、学者、学生、アーティスト、そして、現代のパフォーマンスとデジタル文化に興味のある視聴者のための。

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