BOOKS - Graphic Guide to Python with Processing.py 3 (Graphic Guide to Programming)
Graphic Guide to Python with Processing.py 3 (Graphic Guide to Programming) - Antony Lees 2024 EPUB Devoniant BOOKS
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Graphic Guide to Python with Processing.py 3 (Graphic Guide to Programming)
Author: Antony Lees
Year: 2024
Pages: 411
Format: EPUB
File size: 10.1 MB
Language: ENG



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The book "Graphic Guide to Python with Processingpy 3 Graphic Guide to Programming" is a comprehensive guide that provides a clear understanding of the concepts of programming and its applications in the field of computer science. The book covers the basics of programming languages such as variables, data types, loops, functions, and control structures. It also explores the use of Python libraries such as NumPy, Matplotlib, and Pygame to create interactive graphics and games. Additionally, it discusses the importance of using Processingpy, an open-source software development environment, to develop interactive graphics and games. The book begins by introducing the concept of programming and its significance in today's world. It highlights the need to study and understand the process of technology evolution, as it has played a crucial role in shaping the modern world. The author emphasizes the importance of developing a personal paradigm for perceiving the technological process of developing modern knowledge as the basis for the survival of humanity. This paradigm involves understanding the interconnectedness of technology and its impact on society, as well as the ability to adapt to new technologies and trends.
Книга «Graphic Guide to Python with Processingpy 3 Graphic Guide to Programming» представляет собой исчерпывающее руководство, дающее ясное понимание концепций программирования и его приложений в области информатики. Книга охватывает основы языков программирования, таких как переменные, типы данных, циклы, функции и структуры управления. Также исследуется использование библиотек Python, таких как NumPy, Matplotlib и Pygame, для создания интерактивной графики и игр. Кроме того, обсуждается важность использования Processingpy, среды разработки программного обеспечения с открытым исходным кодом, для разработки интерактивной графики и игр. Книга начинается с введения понятия программирования и его значения в современном мире. Он подчеркивает необходимость изучения и понимания процесса эволюции технологий, поскольку он сыграл решающую роль в формировании современного мира. Автор подчеркивает важность выработки личностной парадигмы восприятия технологического процесса развития современного знания как основы выживания человечества. Эта парадигма предполагает понимание взаимосвязанности технологий и их влияния на общество, а также способность адаптироваться к новым технологиям и тенденциям.
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