
BOOKS - FUNNYгуруми. Игрушки крючком в технике "поворотные ряды"...

FUNNYгуруми. Игрушки крючком в технике "поворотные ряды"
Author: Кузнецова Наталья
Year: 2024
Pages: 146
Format: PDF
File size: 16 Мб
Language: RU

Year: 2024
Pages: 146
Format: PDF
File size: 16 Мб
Language: RU

The main character of the book is a young man named Max who becomes addicted to these games and spends most of his time playing them, neglecting his studies and relationships. The book explores the theme of technology addiction and its impact on society, highlighting the dangers of becoming too dependent on technology and neglecting important aspects of life. It also touches on the topic of loneliness and social isolation, as Max becomes increasingly disconnected from the world around him. Despite this, he finds a sense of community and connection within the virtual world of the game, where he can escape the challenges and difficulties of his real life. As Max delves deeper into the game, he discovers that it is not just a form of entertainment, but a complex system that reflects the evolution of human knowledge and the need for continuous learning in order to survive in a rapidly changing world. He begins to see the game as a metaphor for the technological process of developing modern knowledge, and realizes that the only way to truly succeed is to embrace this process and adapt to it.
''
