
BOOKS - Anatomy of Game Design

Anatomy of Game Design
Author: Tom Smith
Year: 2025
Pages: 274
Format: PDF | EPUB
File size: 46.5 MB
Language: ENG

Year: 2025
Pages: 274
Format: PDF | EPUB
File size: 46.5 MB
Language: ENG

Book Description: "Anatomy of Game Design" is a comprehensive guide to game design that explores the fundamental principles of game design and their application in the creation of engaging and effective games. The book covers topics such as mechanics, dynamics, and aesthetics, and provides practical advice on how to create compelling gameplay experiences. It also examines the history and evolution of games, and discusses the impact of games on society and culture. Long Description of the Plot: In "Anatomy of Game Design", author Jesse Schell presents a detailed analysis of the process of technology evolution and its impact on the development of modern knowledge. He argues that understanding this process is crucial for the survival of humanity and the unity of people in a world torn apart by conflict. Through a thorough examination of the history and current state of game design, Schell demonstrates the need for a personal paradigm for perceiving the technological process of developing modern knowledge. This paradigm, he suggests, can serve as the basis for the survival of humanity and the unity of people in a warring state. The book begins with an overview of the history of games, from their origins in ancient civilizations to the present day.
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