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Mastering Unity 2017 Game Development with C#: Create professional games with solid gameplay features and professional-grade workflow, 2nd Edition - Alan Thorn October 30, 2017 PDF  BOOKS
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Mastering Unity 2017 Game Development with C#: Create professional games with solid gameplay features and professional-grade workflow, 2nd Edition
Author: Alan Thorn
Year: October 30, 2017
Format: PDF
File size: PDF 14 MB
Language: English



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It assumes some familiarity with Unity but does not require any prior experience with C or programming. About the AuthorJesse Buelna has been developing games professionally for over 15 years and has worked on titles for Electronic Arts Disney and Activision He has also taught Unity at Udemy and General Assembly. He is an expert in Unity development and has written several books on the subject including Mastering Unity 2017 Game Development with C Create Professional Games with Solid Gameplay Features and Professional Grade Workflows 2nd Edition. Mastering Unity 2017 Game Development with C: Create Professional Games with Solid Gameplay Features and Professional-Grade Workflows, 2nd Edition Unity game development is a rapidly evolving field, and staying up-to-date with the latest technologies and techniques is essential for creating professional-grade games. In this book, we will explore the process of technology evolution and the need to develop a personal paradigm for perceiving the technological process of developing modern knowledge as the basis for the survival of humanity and the survival of unity in a warring state.
Предполагается некоторое знакомство с Unity, но не требуется какого-либо предшествующего опыта работы с C или программирования. Об авторе Джесси Буэльна занимается разработкой игр профессионально уже более 15 лет и работал над тайтлами для Electronic Arts Disney и Activision Он также преподавал Unity в Udemy и General Assembly. Он является экспертом в разработке Unity и написал несколько книг на эту тему, включая Mastering Unity 2017 Game Development with C Create Professional Games with Solid Gameplay Features and Professional Grade Workflows 2nd Edition. Осваивая разработку игр Unity 2017 с C: Create Professional Games with Solid Gameplay Features and Professional-Grade Workflows, разработка игр 2nd Edition Unity является быстро развивающейся областью, и для создания игр профессионального уровня необходимо быть в курсе новейших технологий и методов. В этой книге мы исследуем процесс эволюции технологий и необходимость выработки личностной парадигмы восприятия технологического процесса развития современных знаний как основы выживания человечества и выживания единства в воюющем государстве.
Une certaine familiarité avec Unity est supposée, mais aucune expérience préalable de C ou de programmation n'est requise. À propos de l'auteur Jesse Buelna développe des jeux professionnellement depuis plus de 15 ans et a travaillé sur des titres pour Electronic Arts Disney et Activision Il a également enseigné Unity à Udemy et General Assembly. Il est un expert en développement Unity et a écrit plusieurs livres sur ce sujet, y compris Mastering Unity 2017 Game Development with C Create Professional Games with Solid Gameplay Features and Professional Grade Workflows 2nd Edition. En maîtrisant le développement de jeux Unity 2017 avec C : Create Professional Games with Solid Gameplay Features and Professional-Grade Workflows, le développement de jeux 2nd Edition Unity est un domaine en évolution rapide et vous devez être au courant des dernières technologies et méthodes pour créer des jeux de niveau professionnel. Dans ce livre, nous explorons le processus d'évolution des technologies et la nécessité d'élaborer un paradigme personnel de la perception du processus technologique du développement des connaissances modernes comme base de la survie de l'humanité et de la survie de l'unité dans un État en guerre.
Se supone que hay cierta familiaridad con Unity, pero no se requiere ninguna experiencia previa con C o programación. Sobre el autor Jesse Buelna ha estado desarrollando juegos profesionalmente durante más de 15 y ha trabajado en títulos para Electronic Arts Disney y Activision También ha enseñado Unity en Udemy y General Assembly. Es experto en el desarrollo de Unity y ha escrito varios libros sobre el tema, incluyendo Mastering Unity 2017 Game Development with C Create Professional Games with Solid Gameplay Features and Professional Grade Workflows 2nd Edition. Dominando el desarrollo de juegos de Unity 2017 con C: Create Professional Games with Solid Gameplay Features and Professional-Grade Workflows, el desarrollo de juegos de 2nd Edition Unity es un área en rápida evolución, y para crear juegos de nivel profesional es necesario ser en el conocimiento de las últimas tecnologías y técnicas. En este libro exploramos el proceso de evolución de la tecnología y la necesidad de generar un paradigma personal para percibir el proceso tecnológico del desarrollo del conocimiento moderno como base para la supervivencia de la humanidad y la supervivencia de la unidad en un Estado en guerra.
Deve haver alguma familiaridade com o Unity, mas não precisa de nenhuma experiência anterior com C ou programação. Sobre o autor Jesse Buelna desenvolveu os jogos profissionalmente há mais de 15 anos e trabalhou em times para a Electronic Arts Disney e Activision Ele também ensinou Unity em Udemy e General Assembly. Ele é um especialista em desenvolvimento da Unity e escreveu vários livros sobre o tema, incluindo o Mastering Unity 2017 Game Development with C Create Professional Games with Solid Gamplay Features and Professional Grade Workflows 2nd Edition. Com o desenvolvimento de jogos Unity 2017 com C: Create Professional Games with Solid Gamplay Featuras and Profissional-Grade Workflows, o desenvolvimento de jogos 2nd Edition Unity é uma área em rápida evolução, e para criar jogos de nível profissional é preciso estar informado sobre as últimas tecnologias e técnicas. Neste livro, exploramos o processo de evolução da tecnologia e a necessidade de estabelecer um paradigma pessoal para a percepção do processo tecnológico de desenvolvimento do conhecimento moderno como base para a sobrevivência da humanidade e a sobrevivência da unidade em um Estado em guerra.
prevede una certa familiarità con Unity, ma non è necessaria alcuna esperienza precedente con C o programmazione. Sull'autore, Jesse Buelna ha lavorato professionalmente per lo sviluppo di giochi per più di 15 anni e ha lavorato sui tytles per Electronic Arts Disney e Activision Ha anche insegnato Unity a Udemy e General Assembly. È un esperto nello sviluppo di Unity e ha scritto diversi libri su questo tema, tra cui Mastering Unity 2017 Game Development with C Create Professional Games with Solid Gameplay Feates and Professional Grade Workflows 2nd Edition. Attraverso lo sviluppo di Unity 2017 con C: Create Professional Games with Solid Gameplay Feates and Professional-Grade Workflows, lo sviluppo di giochi 2nd Edition Unity è un'area in rapida evoluzione e per creare giochi di livello professionale è necessario essere informati sulle tecnologie e sui metodi più recenti. In questo libro esploriamo il processo di evoluzione della tecnologia e la necessità di sviluppare un paradigma personale per la percezione del processo tecnologico dello sviluppo delle conoscenze moderne come base della sopravvivenza dell'umanità e della sopravvivenza dell'unità in uno stato in guerra.
Es wird eine gewisse Vertrautheit mit Unity vorausgesetzt, aber es ist keine vorherige Erfahrung mit C oder Programmierung erforderlich. Über den Autor Jesse Buelna entwickelt seit über 15 Jahren professionell Spiele und hat an Titeln für Electronic Arts Disney und Activision gearbeitet. Er unterrichtete auch Unity bei Udemy und General Assembly. Er ist Experte in der Entwicklung von Unity und hat mehrere Bücher zu diesem Thema geschrieben, darunter Mastering Unity 2017 Game Development mit C Create Professional Games mit Solid Gameplay Features und Professional Grade Workflows 2. Auflage. Die Entwicklung von Unity 2017-Spielen mit C: Create Professional Games mit Solid Gameplay-Funktionen und Professional-Grade-Workflows beherrschend, ist die Entwicklung von 2nd Edition Unity-Spielen ein sich schnell entwickelnder Bereich, und um professionelle Spiele zu erstellen, müssen e sich über die neuesten Technologien und Methoden auf dem Laufenden halten. In diesem Buch untersuchen wir den Prozess der technologischen Evolution und die Notwendigkeit, ein persönliches Paradigma für die Wahrnehmung des technologischen Prozesses der Entwicklung des modernen Wissens als Grundlage für das Überleben der Menschheit und das Überleben der Einheit in einem kriegführenden Staat zu entwickeln.
Oczekuje się pewnej znajomości Unity, ale nie jest wymagane wcześniejsze doświadczenie C lub programowania. O autorze Jesse Buelna rozwija gry profesjonalnie od ponad 15 lat i pracuje nad tytułami dla Electronic Arts Disney i Activision. Wykładał również jedność w Udemy i Zgromadzeniu Ogólnym. Jest ekspertem w rozwoju jedności i napisał kilka książek na ten temat, w tym Mastering Unity 2017 Rozwój gry z C Stwórz profesjonalne gry z solidnych funkcji rozgrywki i profesjonalnej klasy Workflows 2nd Edition. Opanowanie rozwoju gier Unity 2017 z C: Stwórz profesjonalne gry z solidnymi funkcjami rozgrywki i profesjonalnych jakości przepływów pracy, 2nd Edition Unity gry rozwój jest szybko rosnącym obszarem, i trzeba zachować abreast z najnowszych technologii i metod do tworzenia profesjonalnych gier. W tej książce badamy proces ewolucji technologii i potrzebę rozwijania osobistego paradygmatu postrzegania technologicznego procesu rozwoju nowoczesnej wiedzy jako podstawy przetrwania ludzkości i przetrwania jedności w stanie wojującym.
כמה היכרות עם אחדות צפויה, אבל לא נדרש ניסיון C או תכנות קודם. על הסופר ג 'סי בואלנה כבר פיתוח משחקים באופן מקצועי במשך 15 שנים ועבד על כותרים עבור Electronic Arts Disney ו-Activision. הוא גם לימד אחדות באודימי ובאסיפה הכללית. הוא מומחה בפיתוח יוניטי וכתב מספר ספרים בנושא, ביניהם Mastering Unity 2017 Game Development עם C Create Professional Gameplay Features ו-Professional Grade Workflows 2 Edition. פיתוח משחקי יוניטי 2017 עם C: Create Professional Games עם Solid Gameplay Features ו-Professional-Grade Worksflows, 2 Edition Unity Feature הוא תחום שגדל במהירות, ועליכם לעדכן את הטכנולוגיות והשיטות האחרונות כדי ליצור משחקים ברמה המקצועית. בספר זה, אנו חוקרים את תהליך האבולוציה של הטכנולוגיה ואת הצורך לפתח פרדיגמה אישית לתפיסה של התהליך הטכנולוגי של התפתחות הידע המודרני כבסיס להישרדות האנושות''
Unity'ye biraz aşinalık bekleniyor, ancak önceden C veya programlama deneyimi gerekmiyor. Jesse Buelna, 15 yılı aşkın bir süredir profesyonel olarak oyun geliştiriyor ve Electronic Arts Disney ve Activision için başlıklar üzerinde çalışıyor. Ayrıca Udemy'de ve Genel Kurul'da Birlik dersleri verdi. Unity geliştirme konusunda uzmandır ve C ile Mastering Unity 2017 Oyun Geliştirme, Katı Oyun Özellikleri ile Profesyonel Oyunlar ve Profesyonel Sınıf İş Akışları 2. Baskı dahil olmak üzere konuyla ilgili birkaç kitap yazmıştır. Unity 2017 oyunlarının geliştirilmesine C ile hakim olmak: Katı Oyun Özellikleri ve Profesyonel Sınıf İş Akışları ile Profesyonel Oyunlar Oluşturun, 2nd Edition Unity oyun geliştirme hızla büyüyen bir alandır ve profesyonel düzeyde oyunlar oluşturmak için en son teknolojilerden ve yöntemlerden haberdar olmanız gerekir. Bu kitapta, teknolojinin evrim sürecini ve modern bilginin gelişiminin teknolojik sürecinin algılanması için kişisel bir paradigma geliştirme ihtiyacını, insanlığın hayatta kalması ve savaşan bir durumda birliğin hayatta kalması için temel olarak araştırıyoruz.
من المتوقع بعض الإلمام بالوحدة، ولكن لا يلزم وجود خبرة C أو برمجة سابقة. حول المؤلف، قام جيسي بويلنا بتطوير الألعاب بشكل احترافي لأكثر من 15 عامًا وعمل على ألقاب لـ Electronic Arts Disney و Activision. كما قام بتدريس الوحدة في أوديمي والجمعية العامة. وهو خبير في تطوير الوحدة وقد كتب العديد من الكتب حول هذا الموضوع، بما في ذلك Mastering Unity 2017 Game Development with C Create Professional Games with Solid Gameplay Features و Professional Grade workflows الإصدار الثاني. إتقان تطوير ألعاب Unity 2017 باستخدام C: Create Professional Games مع ميزات اللعب الصلبة وتدفقات العمل الاحترافية، يعد تطوير لعبة 2nd Edition Unity منطقة سريعة النمو، وتحتاج إلى مواكبة أحدث التقنيات والطرق لإنشاء ألعاب المستوى الاحترافي. في هذا الكتاب، نستكشف عملية تطور التكنولوجيا والحاجة إلى تطوير نموذج شخصي لتصور العملية التكنولوجية لتطور المعرفة الحديثة كأساس لبقاء البشرية وبقاء الوحدة في دولة متحاربة.
Unity에 대한 친숙 함이 예상되지만 사전 C 또는 프로그래밍 경험이 필요하지 않습니다. 저자 Jesse Buelna는 15 년 넘게 전문적으로 게임을 개발해 왔으며 Electronic Arts Disney 및 Activision의 타이틀을 연구했습니다. 그는 또한 Udemy와 총회에서 Unity를 가르쳤다. 그는 Unity 개발 전문가이며 솔리드 게임 플레이 기능을 갖춘 C Create Professional Games와 Professional Grade Workflows 2nd Edition을 통한 Mastering Unity 2017 Game Development를 포함하여이 주제에 관한 몇 권의 책을 저술했습니다. C: 솔리드 게임 플레이 기능 및 프로페셔널 그레이드 워크 플로우로 프로페셔널 게임을 만드는 C로 Unity 2017 게임 개발을 마스터하는 2nd Edition Unity 게임 개발은 빠르게 성장하는 영역이므로 최신 기술과 방법을 유지하여 전문가 수준 게임. 이 책에서 우리는 기술의 진화 과정과 현대 지식 개발의 기술 과정에 대한 인식을 인류의 생존과 전쟁 상태에서의 통일의 생존의 기초로 인식하기위한 개인적인 패러다임을 개발할 필요성을 탐구합니다.
Unityに精通していることが期待されますが、Cやプログラミングの経験は必要ありません。著者についてJesse Buelnaは15以上にわたり専門的にゲームを開発し、Electronic Arts Disney and Activisionのタイトルに取り組んできました。また、Udemyと総会でUnityを教えた。彼はUnity開発の専門家であり、Solid Gameplay機能とProfessional Grade Workflows 2nd Editionを備えたC Create Professional GamesでUnity 2017ゲーム開発をマスタリングするなど、主題に関するいくつかの本を書いています。Unity 2017ゲームの開発をCでマスターする:ソリッドゲームプレイ機能とプロフェッショナルグレードのワークフローでプロフェッショナルゲームを作成する2nd Edition Unityゲーム開発は急速に成長している分野です。本書では、科学技術の進化の過程と、人類の生存の基礎としての近代的知識の発展の技術的プロセスの認識と、戦争状態における統一の存続のための個人的なパラダイムを開発する必要性を探求する。
假定對Unity有一些了解,但不需要任何以前的C或編程經驗。關於作者傑西·布埃納(Jesse Buelna)從事遊戲開發已有15的職業生涯,並為迪士尼電子藝術和Activision制作了遊戲。他還在Udemy和General Assembly教過Unity。他是Unity開發的專家,並撰寫了幾本有關該主題的書籍,包括使用C Create Professional Games與Solid Gameplay Features和Professional Grade Workflows 2nd Edition的Mastering Unity 2017遊戲開發。通過使用C: Create Professional Games with Solid Gameplay Features and Professional-Grade Workflows來掌握Unity 2017遊戲的開發,2 nd Edition Unity遊戲的開發是一個快速發展的領域,要創建專業級別的遊戲,您需要了解最新的技術和方法。在本書中,我們探討了技術演變的過程以及將現代知識的發展過程視為人類生存和戰爭國家團結生存的基礎的個人範式的必要性。

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