BOOKS - Inter-Service Communication with Go Mastering protocols, queues, and event-dr...
Inter-Service Communication with Go Mastering protocols, queues, and event-driven architectures in Go - Dusan Stojanovic 2024 PDF | EPUB BPB Publications BOOKS
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Inter-Service Communication with Go Mastering protocols, queues, and event-driven architectures in Go
Author: Dusan Stojanovic
Year: 2024
Pages: 386
Format: PDF | EPUB
File size: 10.1 MB
Language: ENG



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Book InterService Communication with Go Mastering Protocols, Queues, and Event-Driven Architectures in Go Introduction: In today's technology landscape, software development has evolved into a complex process involving multiple services communicating with each other to provide seamless user experiences. As a result, understanding interservice communication has become an essential skill for any software developer. This book focuses on mastering protocols, queues, and event-driven architectures in Go, enabling developers to design and build efficient and performant interservice communication systems. Chapter 1: Basic Concepts * Clients and Servers + Definition and roles in interservice communication + Request-response vs. publish-subscribe models * Communication Methods + Synchronous vs. asynchronous communication + RPC (Remote Procedure Call) vs.
Book InterService Communication with Go Mastering Protocols, Queues, and Event-Driven Architectures in Go Введение: В современном технологическом ландшафте разработка программного обеспечения превратилась в сложный процесс, включающий несколько служб, взаимодействующих друг с другом для обеспечения бесперебойной работы пользователей. В результате понимание межсервисной коммуникации стало существенным навыком для любого разработчика программного обеспечения. Эта книга посвящена освоению протоколов, очередей и событийно-управляемых архитектур в Go, что позволяет разработчикам проектировать и создавать эффективные и производительные межсервисные системы связи. Глава 1: Основные понятия * Клиенты и серверы + Определение и роли в межсервисной связи + модели «запрос-ответ» и «публикация-подписка» * Методы связи + Синхронная и асинхронная связь + RPC (Remote Procedure Call) vs.
Book InterService Communication with Go Mastering Protocols, Queues et Event-Driven Architectures in Go Introduction : Dans le paysage technologique actuel, le développement de logiciels est devenu un processus complexe qui comprend plusieurs services qui interagissent les uns avec les autres pour assurer le bon fonctionnement des utilisateurs. En conséquence, la compréhension de la communication interservices est devenue une compétence essentielle pour tout développeur de logiciels. Ce livre traite de la maîtrise des protocoles, des files d'attente et des architectures gérées par les événements dans Go, ce qui permet aux développeurs de concevoir et de créer des systèmes de communication interservices efficaces et productifs. Chapitre 1 : Notions de base * Clients et serveurs + Définition et rôle dans la communication interservices + modèles « demande-réponse » et « publication-abonnement » * Méthodes de communication + Communication synchrone et asynchrone + RPC (Remote Procedure Call) vs.
Book InterService Communication with Go Mastering Protocols, Queues, and Event-Driven Architectures in Go Introducción: En el panorama tecnológico actual, el desarrollo de software se ha convertido en un proceso complejo que incluye varios servicios, interactuando entre sí para garantizar el buen funcionamiento de los usuarios. Como resultado, la comprensión de la comunicación interservicios se ha convertido en una habilidad esencial para cualquier desarrollador de software. Este libro se centra en el dominio de protocolos, colas y arquitecturas guiadas por eventos en Go, lo que permite a los desarrolladores diseñar y crear sistemas de comunicación interservicios eficientes y productivos. Capítulo 1: Conceptos básicos * Clientes y servidores + Definir y roles en la comunicación entre servicios + modelos de «consulta-respuesta» y «publicación-suscripción» * Métodos de comunicación + Comunicación sincrónica y asíncrona + RPC (Remote Procedure Call) vs.
Book InterService Communication with Go Mastering Protocols, Queues, and Event-Driven Architectures in Go Introduzione: nel panorama tecnologico attuale, lo sviluppo del software si è trasformato in un complesso processo che include diversi servizi che interagiscono tra loro per garantire la continuità degli utenti. Di conseguenza, la comprensione della comunicazione tra server è diventata un'esperienza essenziale per qualsiasi sviluppatore di software. Questo libro include protocolli, code e architetture gestite da eventi in Go, che consentono agli sviluppatori di progettare e creare sistemi di comunicazione interserver efficienti e produttivi. Capitolo 1: Nozioni di base * Client e server + Definizione e ruolo in Interserver + modelli di query-risposta e di pubblicazione-sottoscrizione * Metodi di comunicazione + Connettività sincrona e asincrona + RPC (Remote Procedure Call) vs.
Buch InterService Kommunikation mit Go Mastering-Protokollen, Queues und Event-Driven Architectures in Go Einführung: In der heutigen Technologielandschaft hat sich die Softwareentwicklung zu einem komplexen Prozess entwickelt, der mehrere Dienste umfasst, die miteinander interagieren, um ein reibungsloses Benutzererlebnis zu gewährleisten. Infolgedessen ist das Verständnis der dienstübergreifenden Kommunikation für jeden Softwareentwickler zu einer wesentlichen Fähigkeit geworden. Dieses Buch konzentriert sich auf die Entwicklung von Protokollen, Warteschlangen und ereignisgesteuerten Architekturen in Go, die es Entwicklern ermöglichen, effiziente und produktive Interservice-Kommunikationssysteme zu entwerfen und zu erstellen. Kapitel 1: Grundbegriffe * Clients und Server + Definition und Rollen in der Service-übergreifenden Kommunikation + Request-Response und Publish-Subscription Modelle * Kommunikationsmethoden + Synchrone und asynchrone Kommunikation + RPC (Remote Procedure Call) vs.
Book InterService Communication with Go Mastering Protocols, Kolejki i Event-Driven Architectures in Go Wprowadzenie: W dzisiejszym krajobrazie technologicznym rozwój oprogramowania stał się złożonym procesem obejmującym wiele usług współdziałających ze sobą, aby zapewnić użytkownikom płynne funkcjonowanie. Dzięki temu zrozumienie komunikacji między usługami stało się niezbędną umiejętnością dla każdego programisty. Ta książka koncentruje się na rozwoju protokołów, kolejek i architektur opartych na wydarzeniach w Go, co pozwala programistom projektować i tworzyć wydajne i wydajne systemy komunikacji międzyresortowej. Rozdział 1: Koncepcje * Klienci i serwery + Definiowanie i role w komunikacji międzyresortowej + Odpowiedzi na pytania i modeli subskrybowania * Metody komunikacji + Komunikacja synchroniczna i asynchroniczna + RPC (Remote Procedure Call) vs.
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Book InterService Communication with Go Mastering Protocols, Queues, and Event-Driven Architectures in Go Giriş: Günümüzün teknolojik ortamında, yazılım geliştirme, kullanıcıların sorunsuz çalışmasını sağlamak için birbirleriyle etkileşime giren birden fazla hizmeti içeren karmaşık bir süreç haline gelmiştir. Sonuç olarak, hizmetten hizmete iletişimi anlamak, herhangi bir yazılım geliştiricisi için önemli bir beceri haline gelmiştir. Bu kitap, Go'da protokollerin, kuyrukların ve olay odaklı mimarilerin geliştirilmesine odaklanarak, geliştiricilerin verimli ve üretken servisler arası iletişim sistemleri tasarlamasına ve oluşturmasına olanak tanır. Bölüm 1: Kavramlar * İstemciler ve Sunucular + Hizmetler arası iletişimde tanımlama ve roller + Sorgu-Yanıt ve Yayınla-Abone Ol Modelleri * İletişim Yöntemleri + Senkron ve asenkron iletişim + RPC (Uzaktan Yordam Çağrısı) vs.
Book InterService Communication with Go إتقان البروتوكولات وقوائم الانتظار والمعماريات التي تحركها الأحداث في Go Introduction: في المشهد التكنولوجي اليوم، أصبح تطوير البرمجيات عملية معقدة تتضمن خدمات متعددة تتفاعل مع بعضها البعض للحفاظ على عمل المستخدمين بسلاسة. نتيجة لذلك، أصبح فهم الاتصال من خدمة إلى خدمة مهارة أساسية لأي مطور برامج. يركز هذا الكتاب على تطوير البروتوكولات وقوائم الانتظار والهياكل المعمارية التي تحركها الأحداث في Go، والتي تسمح للمطورين بتصميم وإنشاء أنظمة اتصالات فعالة ومثمرة بين الخدمات. الفصل 1: المفاهيم * العملاء والخواديم + تحديد أدوار الاتصال فيما بين الخدمات + نماذج الاستعلام والاستجابة والنشر والاشتراك * طرق الاتصال + الاتصال المتزامن وغير المتزامن + RPC (مكالمة الإجراءات عن بعد) مقابل
Book InterService Communication with Go Mastering Protocols, Queues, and Event-Driven Architectures in Go簡介:在當今的技術格局中,軟件開發已經發展成為一個復雜的過程,涉及多個相互交互的服務,以確保用戶的無縫運行。結果,了解跨服務通信成為任何軟件開發人員的基本技能。本書致力於在Go中開發協議,隊列和事件驅動的體系結構,從而使開發人員能夠設計和構建高效和高性能的跨服務通信系統。第1章:基本概念*客戶端和服務器 +定義和跨服務通信中的角色 +請求-響應模型和發布-訂閱模型*通信方法 +同步和異步通信 + RPC (Remote Procedure Call) vs.

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